Downspout
VST3 tools for generated parts, gated movement, and playable disruption.
These plugins are all experimental, mostly work in progress, with various levels of success for their intended purposes.
- Releases
- Demo - Jack's Dream
See also :
- Transmission Generative Audio Workstation
- Valis Virtual Analog LLM Integrated System
- Flues earlier LV2 plugins and Web Audio toys
Generative
Sources of musical material: melody, bass, drum and harmony generators, plus audio-triggered MIDI.
MIDI generator
BassGen
Transport-synced bassline generator with style, scale, Moroder/Fugue/Jazz genres, variation, color, and MIDI follow/dodge controls.
MIDI control generator
Mixgen
Eight repeatable mix lanes plus four configurable effect macros for the loosely coupled Producer Control Bus.
MIDI generator
MelGen
Phrase-aware melody generator with contour, answer, structure, color, range, follow, and strict subject/answer behavior.
MIDI drum generator
DrumGen
Transport-aware MIDI drum generator with fills, style modes, Breakbeat/Jazz/Fugue genres, and sparse pulse options.
MIDI generator
Xoxolo
Simple x0x-style MIDI drum pattern editor with note-map presets, per-lane preview, and selectable 8-32 step patterns.
MIDI generator
Sidecar
MIDI phrase player for generated solo material with deterministic local generation and optional localhost coordinator requests.
MIDI generator
Harmonic Atlas
Seeded autonomous chord and scale guidance with tonal, modal, chromatic-mediant, and neo-Riemannian-inspired movement.
MIDI generator
Conductor
Bar-aligned intro, development, break, reprise, and coda commands for autonomous patches.
MIDI generator
Polymeter
Four Euclidean lanes with independent coprime lengths, rotations, ratchets, probability, accents, notes, and channels.
MIDI generator
ToneWorm
Paterson's Worm navigates a Tonnetz pitch lattice, generating transport-locked melodies from six directional rules with scale quantization and Conductor CC control.
MIDI generator
Ground
Long-form bass generator with Grounded, Dub, Jazz, and other phrase styles plus a guarded bass register lane.
MIDI generator
Luma
Launchpad-oriented performance generator where lit pads become bass, chord, melody, and drum agents.
MIDI generator
Lifeform
Conway Game of Life MIDI generator where the Launchpad grid evolves one beat at a time.
Audio/MIDI effect
Ghost
Audio-triggered ghost notes in time with the transport — ghost drum beats on channel 10 or ghost notes on a selectable channel, with Drift CC control over feel.
MIDI
Processors, modulators and utilities for shaping MIDI before it reaches an instrument.
MIDI effect
M-Mix
MIDI gate combining probabilistic bar transitions with Euclidean block patterns.
MIDI effect
Cadence
Transport-aware MIDI harmonizer and comping generator with learned harmony, color, extended voicings, suspended dominants, and arpeggiated phrasing.
MIDI effect
Arpgen
Meter-aware chord-capture and scale-derived arpeggiator with four traversal orders and triplet grids.
MIDI generator/effect
Counterpointer
Learns an incoming MIDI pattern and emits a monophonic answering line with color control.
MIDI modulator
Drift
Four rate-limited seeded CC lanes with LFO, sample-and-hold, walk, chaos, and audio follower modes.
MIDI effect
Mnemosyne
Fixed-capacity phrase capture, recall, transformation, and autonomous recombination.
MIDI effect
Gremlin Driver
MIDI modulation and action sequencer with expanded lane shapes intended to drive Gremlin.
Instrument / MIDI generator
Tuney VST
Focused typing and stored text become microtonal synthesized audio and MIDI through configurable character maps, scales, tunings, and human timing.
Utility
Midiscribe
Non-destructive MIDI capture plugin that writes recorded events to a Standard MIDI File (.mid) on demand.
Instruments
Playable sound sources: synths, samplers and physical models.
Instrument
Campione
Multi-zone sampler with per-note MIDI mapping, WAV loading, REX2 slice import, Serum wavetable auto-detection, audio recording with auto-pitch detection, pitch-shift gap fill, zero-crossing loop snap, crossfade looping, per-zone ADSR/filter/pan, beat slicing, and an embedded MCP server.
Instrument
Bubbles
Stereo ambient water synthesizer combining subtractive noise, physical bubble and drip modelling, body resonances, wave oscillator, and an LFO modulator — with seven water-environment presets.
Instrument
DrumKit
Drum synth instrument with stereo output, MIDI triggering, per-voice controls, and mute strips.
Instrument
Syrinx
Polyphonic MIDI synthesizer based on the Mindlin-Laje biophysical avian syrinx model, with 10 bird-species presets, chromatic MIDI pitch mapping, and a vertical-slider NanoVG UI.
Instrument
Gremlin
Glitch instrument with six sound modes, scenes, fader-block macros, action triggers, hold pads, and MIDImix LED feedback.
Sampler instrument
Mosaic
Four-slot bounded WAV sampler with seeded slices, pitch variation, reverse, stereo spread, and autonomous triggering.
Instrument
Floozy
Selectable 1-8 voice (default 4) synthesizer combining distortion sources, physical-model-style excitation, feedback, filtering, modulation, and reverb.
Instrument
Basilico
Monophonic bass instrument with tempo-synced wobble, acid squelch, and upright/electric/dub/acid/industrial tones.
Instrument
Canticle
12-voice keys, reed, pad, pluck, and glass instrument for melody, counterpoint, and chord generators.
Instrument
Moka
Stereo modal synth for struck objects — xylophone, glockenspiel, woodblock, glass bowl, metal sheet, and tube — with ten controls and ten factory presets.
Instrument
Magneto
Physically informed four-stroke engine — waveguide cylinders, intake runners, extractors, muffler and tailpipe — driven by RPM and throttle, with a selectable listening position.
Processors
Audio effects, mixers and analyzers for shaping sound.
Audio effect
P-Mix
Stereo audio effect for transport-aware probabilistic switching and fades.
Audio effect
E-Mix
Transport-aware Euclidean stereo gate with density, block, pattern, and fade controls.
Audio effect
Bassops
Four-input sidechain ducker with optional harmonic stereo synthesis. A control signal (typically a kick-drum send) ducks the main stereo signal; the ducked result is summed to mono and split by a complementary LP/HP FIR pair. Distorting the HP path before decoding generates stereo width above the crossover from harmonic content.
Audio effect
Damiano
Six-mode stereo distortion with drive, tone shelf, wet/dry mix, output gain, and real-time MIDI CC override of drive from Drift or any CC source.
Audio effect
Skream
SVF lowpass/highpass with ADAA2 feedback saturation. Recreates the Skrillex-era dubstep growl. Ten presets from classic growl to feedback drone; Cutoff and Scream modulatable via MIDI CC from Drift.
Audio effect
Chipper
1980s video game lo-fi processor. Bitwise quantization (bit depth 1–16), sample-rate reduction via sample-and-hold (divisor 1–64), and randomised clock jitter for vintage digital harshness.
Audio mixer
T-Mix
Eight mono strips with manual controls, click-smoothed producer overlays, channel-isolated CC 19 ownership, and MIDI-through.
Audio effect
Loopdelay
Producer-ready stereo delay and looper with BBT time, CC 19 ownership, channel isolation, and MIDI-through.
Audio effect
Lightverb
Fixed-cost stereo reverb with Producer Control Bus lifecycle, channel isolation, and MIDI-through.
Audio effect
Gater
MIDI-controlled audio switcher routing one input to one of two outputs based on note input.
Audio effect
Rift
Transport-locked stereo buffer effect with live/sample modes, WAV loading, chop/stutter repeats, reverse, skip, smear, and pitch-slip actions.
Audio effect
Orchid
Transport-aware voiced freeze effect that captures stable pitched material and holds period-aligned loops on the host grid.
Audio/MIDI effect
Oracle
Bounded level, onset, brightness, density, pitch-class, and MIDI analysis mapped to guarded CC and note responses.
Audio effect
Resonance Garden
Eight bounded damped resonators tuned by held MIDI or an internal scale.
Audio effect
Orbit
Smooth seeded orbit, pendulum, random-walk, and figure-eight stereo trajectories with distance filtering and conservative Doppler.
Audio effect
Guardian
Input gain, look-ahead limiting with attack and release, variable-curve clipping (soft to hard), DC removal, true-peak protection, bypass, and latched fault recovery.
Audio effect
Ambo
Stereo ambient effect with rearrangeable time, spectral, tape, shimmer, delay, drive, and feedback stages.
Audio effect
Primefold
Direct 2x/3x/5x pitch voices with non-prime harmonics supplied by recirculation — 4x from 2x fed back, 6x from 2x and 3x combined — through a bounded loop with an explicit delay that is never compensated.
Audio effect
Quefrency
Splits each frame through the cepstrum into a formant envelope and a harmonic structure, shifts and reshapes each independently, and multiplies them back together — with the latency the web version never reported now declared to the host.
Audio effect/instrument
PaunchLad
Launchpad dub performance effect with echo throws, sirens, spring splashes, dropouts, and chops.
Audio effect
Spliff
Transient processing in the Spiff manner — dynamic cuts or boosts that apply only where transient energy lives, steered by a 3-band detector, with Drift CC control.
Audio effect
HelterSkelter
Automatic wah — a resonant lowpass played by the input envelope and/or a BBT-synced ADSR cycle, with Drift CC control.
Audio effect
Keyframe
Time stretch after the DAFx26 extrema-sampling method — the input reduces to timestamped local extrema, and the spacing between them sets the overlap-add crossfade length, so splices shorten into transients and lengthen through sustained material with no transient detector anywhere.
Audio effect
Treatment
Physically modelled acoustic treatment panel — a mass-air-mass absorber whose resonance and absorption come from real panel geometry and fill.
Audio effect
Voxmod
Combined vocoder and ring modulator — a filter-bank vocoder and a band-limited ring modulator run in parallel and blend with Mix.