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Instrument

Bubbles

Stereo ambient water synthesizer combining subtractive noise, physical bubble and drip modelling, body resonances, wave oscillator, and an LFO modulator — with seven water-environment presets.

Bundle
bubbles.vst3
Role
Water sound generator
Bubbles plugin interface

Functionality

Bubbles generates continuous stereo water textures without requiring a MIDI note to play. Three synthesis layers are mixed per mode: a subtractive noise chain (two-stage low-pass → bandpass extraction) for flow and turbulence; a pool of up to 36 bubble voices and 16 drip voices driven by impulse-excited decaying resonators; and a sinusoidal wave oscillator that amplitude-modulates the mix to create rhythmic ocean or river surges. Four modal body resonances model the acoustic character of a containing vessel. A stereo cross-coupled delay adds spatial spread and a Padé-approximant tanh stage provides soft-clip warmth.

When the host transport is running, the wave oscillator locks to one cycle per bar at the host tempo. Without transport the oscillator runs at an internally-computed rate derived from the current mode.

MIDI note-on gates the sound and biases bubble frequency and amplitude toward the played note and velocity. Without MIDI input, Bubbles runs in ambient mode with the gate held open.

Modes

Seven environment presets weight the synthesis layers and set default wave oscillator rates:

# Name Character
0 Stream Rushing noise, small bubbles, gentle ripple
1 River Strong flow, cascade bubbles, rhythmic pulses
2 Ocean Wave dominant, deep body resonance, sparse foam
3 Bubbles Dense bubble events, minimal flow noise
4 Drips Sparse drip impacts, quiet ambient noise
5 Rain Dense drip rain, turbulent noise
6 Custom Balanced blend of all layers — user-configurable

Parameters

Parameter Range Default Description
Mode 0–6 6 (Custom) Water environment preset
Flow 0–1 0.50 Noise flow intensity and wave amplitude
Turbulence 0–1 0.40 Bandpass roughness and whitecap energy
Size 0–1 0.45 Body/resonator size (0 = large/low, 1 = small/high)
Density 0–1 0.50 Bubble and drip spawn rate
Heat 0–1 0.30 Boiling energy: faster, smaller bubbles
Depth 0–1 0.20 Underwater low-pass character
Brightness 0–1 0.55 High-frequency filter content
Resonance 0–1 0.55 Resonator Q scaling
Randomness 0–1 0.40 Stochastic pitch jitter on events
Space 0–1 0.35 Stereo delay wet/feedback
Drive 0–1 0.35 Soft-clip saturation amount
Output 0–1 0.80 Post-saturation output level
Conductor Ch 0–16 0 (off) MIDI channel for Conductor CC reception
LFO Target 0–6 0 (off) Parameter to modulate: Off / Flow / Density / Brightness / Size / Heat / Randomness
LFO Shape 0–4 0 (Sine) Sine / Triangle / Ramp Down / Ramp Up / Square
LFO Rate 0.05–20 Hz 0.5 Free-run oscillator rate
LFO Depth 0–1 0.0 Modulation depth (additive, clamped to parameter range)
LFO Sync 0–1 0 (off) Lock LFO phase to host transport
LFO Division 0–7 2 (1/4) Tempo division when synced: 1/1, 1/2, 1/4, 1/8, 1/8T, 1/16, 1/16T, 1/32

LFO modulator

The built-in LFO runs at control rate (every 64 samples) and applies additive modulation to one target parameter, clamped to its [0, 1] range. When Sync is on and the host transport is playing, the LFO phase is derived from the absolute beat position so it restarts correctly after loop or seek. When transport is stopped or Sync is off, the LFO free-runs at the Rate value.

For more complex or multi-parameter modulation, route Drift MIDI output into Bubbles — Drift’s walk, chaos, and audio-follower modes map naturally onto the CC addresses below.

MIDI

CC Parameter
1 Flow
2 Turbulence
3 Density
4 Size
5 Heat
6 Depth
7 Output
71 Resonance
74 Brightness
75 Randomness
76 Space
77 Drive

Note-on velocity scales bubble/drip amplitude. Note number biases bubble resonator frequency relative to middle C. All-notes-off (CC 123) releases the gate.

Conductor integration

When Conductor Ch is set to a non-zero MIDI channel, Bubbles listens for Conductor section-transition messages on that channel:

CC Conductor name Bubbles control
21 Density density
22 Energy flow
23 Mutation randomness
24 Reset Spawn burst (fires at value 127)

Status

DSP core, MIDI handling, LFO modulator, transport sync, Conductor integration, and NanoVG panel are complete. Preset mode tuning and host validation are ongoing. A screenshot is pending.